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Blacksmith Workstation - Prop Breakdown - Arash Olfate

https://gamesartist.co.uk/blacksmith-workstation/
Material Artist Arash Olfate breaks down the creation of his realistic Blacksmith workstation. In this article, Arash discusses his goals, references, blockout in Blender, high-poly modeling in ZBrush, UVs in Blender, baking & texturing in Substance Painter and rendering in Marmoset Toolbag.
https://www.artstation.com/arasholfate
https://www.artstation.com/artwork/RyRqey