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Chimera Character Breakdown - Artem Shapiro

https://gamesartist.co.uk/chimera/
Senior 3D Character Artist Artem Shapiro breaks down the creation of Chimera, concept by Stephen Oakley. In this article, Artem talks about design, concept art and breaking down materials, blockout, high poly, retopology, UV mapping, baking, texturing, displacement-based mask creation, layer-based texturing, roughness, animation, rendering and presentation.
https://www.artstation.com/metadumplings
https://www.artstation.com/artwork/AZQ96y
https://www.artstation.com/artwork/rDeg5