https://gamesartist.co.uk/s-h-m-mk1/
3D Artist Leon Johnson has shared with us the breakdown and creation process of his hard surface project, S.H.M MK1. Leon aimed to create an asset that would fit in the Deathloop universe. In this article he talks about, gathering references, blockout, high & low poly modeling, UVing, baking, texturing, rendering and lighting.
https://www.artstation.com/leonjohnson
https://www.artstation.com/artwork/m8D6ev
https://www.artstation.com/jamesmeader