https://gamesartist.co.uk/knight/
Character Artist Alexander Ventserov, shows the workflow used to create this armoured Knight project in Unreal Engine 5. He set out to
learn character rigging, explore Unreal shaders, and practice hair design. Alexander shares his design progress, methods for creating armor, retopology and UV mapping, texturing techniques, and the challenges he faced in transitioning to Unreal Engine.
https://www.artstation.com/alexander_ventserov
https://www.artstation.com/artwork/8bmJZx