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Tulip Fields - Environment Breakdown - James Arkwright

https://gamesartist.co.uk/tulip-fields/
Principal Environment Artist James Arkwright discusses his stylized project Tulip Fields inspired by a painting of Monets, created in Unreal Engine 5. The article covers goals, tools, blockout, modelling and materials, use of procedural content generation, tulip placement, dynamic colours, animated windmill, lighting and rendering.
https://www.artstation.com/jamesarkwright
https://www.artstation.com/artwork/8bda0m