https://gamesartist.co.uk/caffe-la-mattina/
3D Artist Carmen García provides a detailed breakdown of her Caffè la mattina. In this article, Carmen discusses her approach to reference gathering, blockout, high-poly modelling, UVs, baking and texturing. She also explores techniques for emphasizing wear and tear, achieving high texel density and refining materials. Finally, she shares insights into lighting, rendering and post-processing to enhance the final presentation.
https://www.artstation.com/carmengc
https://www.artstation.com/artwork/xDP2K2