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Press Machine - Prop Breakdown - Felix Klemenko

https://gamesartist.co.uk/press-machine/
3D Artist Felix Klemenko breaks down the creation of his Press Machine. In this article, Felix talks about references, modelling in Maya, high-poly details in ZBrush, UVs & baking, cloth simulation in Marvelous Designer, texturing painted metal & wood in Substance Painter, lighting & rendering in Marmoset Toolbag.
https://www.artstation.com/horror-man
https://www.artstation.com/artwork/gw0WOe