https://gamesartist.co.uk/capsule-corp-dragon-ball/
Art Manager Alexander Kolesnikov presents a breakdown of his latest project, Capsule Corp. Dragon Ball. In this article, Kolesnikov delves into his creative process, detailing the tools utilized, blockout techniques, high and low poly modelling, UV mapping, texture creation, environment design, lighting setup and post-processing methods.
https://www.artstation.com/alex_kolesnikov
https://www.artstation.com/artwork/g01a5e