https://gamesartist.co.uk/super-famicom-nintendo/
Hard-Surface Artist, Hendy has shared their process in building this Super Famicom Nintendo prop, in this article, they talk about gathering reference, blocking out, creating a high and lowpoly model, UVing, baking, texturing and rendering.
https://www.artstation.com/hendysts
https://www.artstation.com/artwork/OGGxqK