Article: Creating a Pillar Drill - Modelling & Texturing
Full Article found here:
https://gamesartist.co.uk/creating-a-pillar-drill-modelling-texturing/
Robert Stephens, Senior Artist, has created this realistic Pillar Drill using Blender, Substance & Marmoset. In this article he explains his goals and workflow/methods of creating the lowpoly, highpoly, textures & renders. Have a look and take in some good knowledge!
https://www.artstation.com/logan_5