https://gamesartist.co.uk/military-radio-station/
3D Artist Pavlo Kazanovskyi breaks down the creation of this Radio Station prop. In this article, Pavlo talks tools, references & inspiration, his journey from CAD modelling in Plasticity, high-poly detailing in ZBrush, and low-poly optimization in Maya. He also talks about his UVing process using RizomUV, baking in Marmoset Toolbag and texturing with Adobe Substance Painter and finally shares his approach to rendering.
https://www.artstation.com/pavlokazanovskyi
https://www.artstation.com/artwork/g0e2yQ