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Japanese Oni Mask - Prop Breakdown - Paul Carstens

https://gamesartist.co.uk/j-o-m/
Principal Environment Artist Paul Carstens breaks down his Japanese Oni Mask. In this article, Carstens covers his inspiration from Japanese art, reference gathering, blockout and sculpting in ZBrush, adding wooden grain details and imperfections, retopology, baking maps in Marmoset, texturing in Adobe Substance Painter and his approach to lighting and rendering.
https://www.artstation.com/paulcarstens
https://www.artstation.com/artwork/DvD52G