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BioSuit - Character Breakdown - Dmitriy Popov

https://gamesartist.co.uk/biosuit/
Character Artist Dmitriy Popov has created this alien-like BioSuit. In this article he details the process of creating a highly detailed and realistic game character based on Victoria Yurkovets concept. The goals include adapting the model for Unreal Engine 5, creating custom shaders for organic surfaces and developing a rigging system. Dmitriy also covers stages like blockout, sculpting, retopology, unwrapping, baking, texturing, and rendering.
https://www.artstation.com/arkideit
https://www.artstation.com/artwork/o23Elq
https://www.artstation.com/artwork/9N5D5q