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Stone Wall - Material Breakdown - Joe Taylor

https://gamesartist.co.uk/stone-wall/
Material Artist Joe Taylor shares his process for creating a realistic stone wall material using Substance Designer. He discusses custom utility nodes for edge sculpting and edgewear, surfacing techniques, base color creation and adding micro-details. The article also includes quick tips on graph scale and normal map strength, along with custom exporter nodes.
https://www.artstation.com/joetaylorart
https://www.artstation.com/artwork/obW88W