https://gamesartist.co.uk/rune-fang/
3D Artist Yuri Zhabin breaks down the creation of his Rune Fang knife prop. In this article, he discusses gathering references and setting project goals, blockout, sculpting & lowpoly, UV unwrapping, baking maps, building up realistic textures, rendering & lighting.
https://www.artstation.com/georgekimo
https://www.artstation.com/artwork/gRBeKe